AI Insights · Timothy · June 2024
Top 5 Soccer Games on Android in Lithuania Q2 2024
In Q2 2024, the top 5 soccer games on Android in Lithuania showcased varied performance trends in downloads, revenue, and weekly active users. Discover the key insights here.
In Q2 2024, the top 5 soccer games on the Android platform in Lithuania exhibited diverse trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive view of how each game performed during this period.
EA SPORTS FC™ Mobile Soccer displayed significant growth across all metrics. Downloads saw a substantial increase, starting at around 434 in early April and peaking at approximately 1.7K by mid-June. Revenue followed a similar upward trajectory, beginning at $526 in the first week of April and reaching over $1.1K in early June. Weekly active users also grew steadily, from around 10.3K in early April to approximately 12.8K by mid-June.
Football Rivals: Online Soccer experienced a more fluctuating performance. Revenue started strong at $1.1K in early April but saw a decline, dipping to around $469 by the end of May before slightly recovering to $675 by the end of June. Downloads remained relatively low, fluctuating between 5 and 20 throughout the quarter. Weekly active users saw a slight decline from around 424 in early April to approximately 356 by the end of June.
Top Eleven Be a Soccer Manager had a mixed quarter. Downloads fluctuated, starting at 113 and peaking at around 208 by the end of June. Revenue varied, starting at $533 in early April, dipping to $235 mid-April, and ending at about $340 by the end of June. Weekly active users remained relatively stable, starting at around 1.3K and ending at approximately 1.5K.
Dream League Soccer 2024 showed a steady increase in downloads, starting at 74 and reaching 166 by the end of June. Revenue saw moderate growth, beginning at $13 in early April and peaking at $94 in early June. Weekly active users also increased steadily, from around 499 in early April to approximately 577 by the end of June.
eFootball™ 2024 exhibited a varied performance. Downloads started at 37 and peaked at around 90 by mid-June. Revenue fluctuated, starting at $148 in early April, dipping to $11 by the end of June. Weekly active users remained relatively stable, starting at around 3.8K and ending at approximately 4.4K.
For more detailed insights and data, visit Sensor Tower.